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n4pgamer

9 Game Reviews w/ Response

All 42 Reviews

It's fun because I played the whole thing. But only blocks ?

Dir3kt responds:

Yes, only blocks! The theme for Ludum Dare was "minimalism". What's more minimalist than blocks?

Made in a day and it also is THAT bad. Sorry, but I'm "drawing" projectiles on the game field. THAT slow they fly.

DarkantheHero responds:

Scroll up on the mouse wheel. They shoot off.

Limbo is awesome. Minecraft is awesome. Cave Story and Meat Boy however are not! Should have not copycat the last two.

ChmanA11W responds:

Hi, thanks for the feedback.
Although I get the Limbo reference, I fail to understand how this game is a Minecraft / Cave Story / SMB copycat... Tell me more.

WGE is not very accurate but goes in the right direction ^^

vova3607 responds:

(thanks for the reply ) simple I NCDs cash how to call (

RPG should not be a challenge at the beginning. Too many enemies and way too strong. I lost my interest in exploring the game.

mixceed responds:

Thank you for the feedback. We will tweak them.

Dude, it looks like it could be something interesting BUT there is no reload button -.-
I'm not playing without a reload button

Nedrago responds:

You have a reload button, just on the top left. You have to click it on the go. Is part of the game. :)

I don't see the fun in this game!

JackAstral responds:

Did you try the later stages? The game gets pretty intense further along.
Thanks for playing and reviewing though!

Good enough! But I don't like that game types!

Charcoa1 responds:

Hey, thanks for trying it anyway! :D

It is bugged! And I don't see the point. If you add more cpntent to the game it might become interesting.
And better graphics please.

sylvenna responds:

Bugged...There aren't any real bugs in the game, other than the shimmy that Puppet randomly does (haven't figured that one out yet.) If you're referring to the lv. 5 random win screen, see the bottom of my description - My invisible walls don't always seem to keep the hearts out of Puppet's reach, so that's a level design error that's being worked on.

On the graphics, though - For a flash game, we felt that pixel art was sufficient. The splash and title screens, however, are likely going to be overhauled. What sort of graphics are you used to, might I ask? (Please don't reply with "better ones", because that isn't helpful to me as a developer.)

Also, like I said up above in the description, the game is not finished yet. This is a peek at about 1/3 of what we have planned.

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